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Druid Class

Set: Adventures in the Forgotten Realms
Type Line: Enchantment — Class
Finish: Foil
Rarity: Uncommon
Legality Table:
Commander
Legacy
Modern
Not Tournament Legal
Old School
Pauper
Pioneer
Premodern
Standard
Vintage
Card Text: (Gain the next level as a sorcery to add its ability.) Whenever a land enters the battlefield under your control, you gain 1 life. {2}{G}: Level 2 You may play an additional land on each of your turns. {4}{G}: Level 3 When this Class becomes level 3, target land you control becomes a creature with haste and "This creature's power and toughness are each equal to the number of lands you control." It's still a land.
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