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Hall of Storm Giants
Set:
Adventures in the Forgotten Realms
Type Line:
Land
Finish:
Non-Foil
Rarity:
Rare
Legality Table:
Commander
Legacy
Modern
Not Tournament Legal
Old School
Pauper
Pioneer
Premodern
Standard
Vintage
Card Text:
If you control two or more other lands, Hall of Storm Giants enters the battlefield tapped.
{T}: Add {U}.
{5}{U}: Until end of turn, Hall of Storm Giants becomes a 7/7 blue Giant creature with ward {3}. It's still a land. (Whenever it becomes the target of a spell or ability an opponent controls, counter it unless that player pays {3}.)
NM
(22)
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PL
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$0.79
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![Hall of Storm Giants [257] [Adventures in the Forgotten Realms] [Non-Foil]](http://facetofacegames.com/cdn/shop/files/b179e08894abe95016159a09709c2ae488891172_Asset_MTG_AFR_257_ENG_NF_jpg.jpg?v=1737429693&width=1445)


